I started developing games casually during high school in New Jersey, and I loved it so much I decided to go to Digipen to truly embrace it. At Digipen, I spend almost all my time programming and working on games, trying to learn as much as I can in order to create the most innovative, interesting, and fun games I can.
I spent the summer of 2011 as co-owner of Subsonic, LLC, working on SONAR. I recently spent the summer of 2012 as an intern at Microsoft, in the SkyDrive division of Windows Live.
My first major project was The Y-Front. It is a fully-featured 3D game created from scratch in C and won two awards at the Digipen Game Awards.
For the next year, I was working on Nous, a journey into your subconscious with 2D gameplay and 3D graphics. It was built in C++ with DirectX. It went through several iterations and went on to win a Digipen Game Award.
I am currently working on my next student project: a first-person puzzle game with experimental mechanics.